Senin, 21 Juli 2014

Get Free Ebook The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture

Get Free Ebook The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture

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The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture

The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture


The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture


Get Free Ebook The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture

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The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture

Product details

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Audible Audiobook

Listening Length: 21 hours and 6 minutes

Program Type: Audiobook

Version: Unabridged

Publisher: Random House Audio

Audible.com Release Date: November 14, 2017

Language: English, English

ASIN: B0777XSZKW

Amazon Best Sellers Rank:

“The Friendly Orange Glow” by Brian Dear documents the “Dawn of Cyberculture” with deep, readable details of the personalities, the politics, the culture, and stories of the development of the PLATO system. It reminds me of the quality writing of Tracy Kidder in “The Soul of the Machine” (1981). “The Friendly Orange Glow” strongly deserves the five stars Amazon allows. (Though six would be more accurate.)What is PLATO, you ask? The stuffy description would be that it was started in 1960 as a computer-based education system, a way to improve the learning (training?) of the United States to help keep ahead of the Soviet Union. It starts in the 1950s, touching on the impetus and mindset caused by the Soviet Union launching Sputnik. The Cold War.But, the PLATO system evolved to become much more than that. PLATO IV expanded the horizons of being an on-campus system in the 1960s to a far-reaching networked system in the early 1970s. In 1973 and 1974 alone, interactive chat, screen sharing, person notes (email), notesfiles (topic discussion groups), multi-player networked games, animated text graphics (animated emojis), graphic logon pages (Goodle search page), and more all provided a social dimension much broader than just being used for training.“The Friendly Orange Glow” (TFOG) details the culture in which this environment thrived; the culture led by Don Bitzer and supported by the creative team at the University of Illinois. This development approach helped support the development of these many capabilities.It also highlights stories, as Brian Dear suggests, three books worth of stories, with heart and emotion, the highs and pitfalls of online culture. How careers were made; how careers were lost by the addictive nature that PLATO affected some, many flunking from college or getting divorced because of the interactive networked games or discussion groups.In late 1975, an interactive story, Guanogap, was released in installments. It was written as if you were watching over the shoulder of the narrator while he interacts with various characters, reads notes and pnotes (email). You see it happen. It is a snapshot of the culture, of the life on the PLATO system in 1975. I looked forward to every installment. I have yet to see an implementation of an interactive story anywhere on the Internet.Wait, you say, weren’t interactive network games first started on the Internet in the 1990s? (Or, if you knew of the Xwindows systems of the 1980s, weren’t they developed there?)Wasn’t networked computer-based training (CBT) first done using MOOCs in the 2000s? No. The first time-sharing use of a computer was developed for PLATO in the early 1960s.John Brunner published my favorite read, “The Shockwave Rider” in 1975. I re-read it every few years and remain astounded at how forward looking it was, describing a twenty-first century world dominated by computer networks, hackers, cyber crime, and more. I don’t know whether Brunner ever saw or knew about the PLATO system, but the book also describes aspects of what PLATO was at the time in the early 1970s and what it could have become. The Internet has become that network. It first existed on the PLATO network.You can still SEE and TOUCH the PLATO system live on the Internet. You can still use Notes, talkomatic, term-talk, and play the multitude of interactive games. Every Sunday evening, there is a pickup game in Empire. You might even see me there, though I tend to get killed a lot.Guanogap is also there for you to read and experience.

I worked at CERL in the early 1970's during the PLATO IV development, and have eagerly anticipated this book for several years. In storytelling fashion, Brian Dear has laid out the intrigues, adventures, successes and disappointments covering a span of more than 50 years. The book is a masterpiece in illuminating the cultural context and inputs to PLATO, its history and development, its contributions to our modern technical and social networking environment, and also, the end, tinged as it is in tragedy. The great majority of the contents was new information for me, explained and interconnected so that finally I can appreciate this thing.A vital contribution to the history of computing and networking.

This book captures a point in computer history that has all been forgotten. All those wonderful and new abilities to communicate that the internet has given us? They pretty much all have an antecedent at PLATO. Massive multi-player games? PLATO. Complex managed instructional strategies controlled by a a computer system? PLATO. A world-wide network of thousands of terminals? PLATO again. Flat-panel plasma displays? PLATO, of course.Reading this book brings me back to when I was in my 20's and I and my fellow workers knew we were on the cutting edge of educational technology. Seeing the names of old friends that I haven't thought of in decades was moving. Seeing the names of friends that I still have today...and who were instrumental in making PLATO work...again...a pleasure. When PLATO slowly faded out in the 80's we felt a real sense of loss.Brian has written an eminently readable book, no small task when you are tackling a subject as complex and diverse as the genesis of the PLATO system. I'm reading sections where I'm going "Oh! So THAT'S what was going on that I didn't know about!" Many, many, of the people that went on to develop the internet as we know it today cut their computer teeth on PLATO. This is a must-read book for anyone interested in the foundation of our modern connected world.

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